Dev Diary #2: What is Verticality?
Hello again folks! You've been many to ask what we mean by Verticality, so Zaz (Game Director) is back with some answers!
Hello fellow adventurers,
As you already know, Verticality is one of our Core Pillars. But what hides behind that word?
From the very beginning, we decided that we wanted our players to be able to do things other Tactical RPGs wouldn't allow them to. Things like flying, climbing walls without being limited to ladders, pushing enemies over the ridge... and of course we wanted enemies to do the same! Flying, climbing and even burrowing to give your party a rough time....
Dev Diary #1: 5e Reaction System
Hey there folks! Today we'll have our Gameplay Director Zaz give you a bit of insight on the Game Design side of things. If you want to know how we at Tactical Adventures are adapting D&D OGL 5e into video game rules, you're at the right place!
Hello fellow adventurers,
Here’s the first of a series of game design articles where we will be sharing some of our ideas, decisions, questions and philosophy with you. As you may already know, it's not always easy to adapt a Pen & Paper rules to PC. Sometimes though, it can be surprising how the rules...
Director's Log #1 : Announcing at last!
Hey there folks, today's something a little different for you! How does an idea comes to life? What comes before a fully manned studio? I'll be leaving the stage to our Creative Director (and CEO), who will be answering all these questions and more, writing about the genesis of the Solasta project.
First of all, we are very happy and excited about our official announcement. It always feels great to come clean and tell everyone about what you have been working on for so long. Thanks a lot for all your kind words and genuine interest in the project....
Animated Trailer - Peeking behind the curtains
Did you ever wonder what goes on behind a trailer like ours?
Well you're in luck, because oh boy have we some cool things to show you. First of all, if you haven't already, please make sure you watch our Animated Trailer. Done? Done. Now let's get to the juicy part.
When you watch an Animated Trailer, you're often left to wonder - how much of this is actually in the game? Sure it's pretty, and it's funny, but it doesn't tell me anything about the actual gameplay... or so you would think! From the characters down to the very script,...
Welcome to Solasta
Leave your weapons at the door and grab a chair. Let's talk, stranger, ale's on us.
If you haven't already, we invite you to watch our Animated Trailer and our Announcement Dev Diary to get a better understanding of what Solasta is about - the passion project of a long-time D&D fan, who soon was joined by other industry veterans sharing the same love for Tabletop RPGs.
Earliest Visual Target of Solasta: Crown of the Magister
When it comes to making a game, there's often no shortage of ideas. It was thus important to decide on some Key...
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Join the Community
You love to roll the dice ? We do too! To defeat your foes with wits and steel? We do too! To roam around uncharted lands? You guessed it, we do too!
So join the table to share some tales, for we have much to learn from each other. Who are you? Where do you come from? What are you looking for? While you may not find quests in this tavern which might seem a little empty for now, it is our hope that it will soon foster a strong community. So what say you, care to join us?